I did like setting up my little raiding parties to go on the offensive to take down bases. They'll also occasionally set up nearby bases and even make demands that you have to meet to stop them from attacking you. In the normal mode monsters like skeletons and goblins will randomly spawn in and attack your town or try to steal your resources. There are two gameplay modes available with normal and peaceful options. The camera is tough to wrangle and the greyed out blueprint is hard to see any detail in, so it's tricky to see what you're actually doing. I found designing anything more complicated than a simple house a bit fiddly. Or you can just use a few pre-designed structures. Well, I hope so, because it's a pretty essential feature in my opinion! But anyway, I did like how you're free to design your buildings however you want and save those designs to use again. Perhaps it's a feature they've yet to add in? Yeah, this drives me crazy! Can you imagine a game like Minecraft or a city builder with no way to demolish buildings? It boggles the mind! I am boggled! And at one point they simply stopped building a structure and there was no way to destroy it or continue building it, it just sat there, unfinished! Forever! Somehow they regularly manage to get stuck in the air. Bugs are to be expected in an unfinished game but, even so it's worth mentioning the AI is somewhat unpredictable. I mean, I'm sure there's some logic to it all, but you want to be a bit careful assigning them to too many tasks at once because that can confuse them.Īffirmative. It can be a bit of a mystery at times just what they're going to do. And they regularly put down their tools to sleep and eat. And then they just go at their own pace, doing whatever suits them. Instead, you set up areas for them to harvest materials, plant farms, store resources and that sort of thing. You have almost no direct control over any of your little people. Your trapper can start collecting food, while your carpenter can craft other tools as well as various parts for your buildings. You're only given a carpenters saw and a trapper's knife to begin with but that's enough to start growing your settlement. And anyone without a tool is basically a worker bee who runs around and does all the busy work.Īffirmative. Tools are essentially how you put a settler into a career, give them a sword and they become a soldier, give them a blacksmiths hammer and, you guessed it, they become a blacksmith. Then your little band of settlers is dropped into the world with nothing but a fireplace and a few tools to their names. To start with you select a spot on a randomly generated map to call home. There's no tutorial at the moment though, so you'll have to figure things out for yourself, but we got a hang of the basics pretty quick. You just have to build a little town and keep your people fed and safe from monsters, but how you do that is completely up to you. Like most city builders, or even Minecraft, there isn't any goal to reach or way to beat the game. This game isn't fully finished yet, but it does have a lot of features already, so we thought we'd take a look! Stonehearth is basically when Minecraft meets a city builder. Wait a second Hex, didn't we look at that just a few weeks ago?Īhh! Confusing. Thanks Goose! Ok, guys it's time to take a look at Stonehearth!
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